Character Classes
Weapon Adeptus
Swords, bows, axes, chainsaws, slingshots, somewhat sharpened pencils, there's nothing out there that can't be used as a deadly weapon when it's in your hands. Most Weapon Adeptus isopups dedicate their study to mastering all weapons (a great endeavor!), but there are some who will pursue just a single genre of weapons, such as all sword variants. But the real ones you have to watch out for are the ones who focus exclusively on a singular weapon, because you will never meet anyone else who has such raw, unparalleled mastery over that weapon like they do.
Wanderer
You are merely a wandering isopup. Whether you travel with companions or journey alone, this is your current path. Where you wander, what you seek, and what you may find, is entirely up to you.
Sorcerer
Magic is naturally present in your body, and you know how to harness it with intent. Whether you use it for power or for helping others, it matters not. All you know is that you are good at what you do, and you enjoy it.
Sharpshooter
There are no small details that escape you. Your eyes are trained to scan both the horizon and the ground beneath your feet simultaneously. You are just as keen on spotting enemies lying in wait as you are to find hidden runes or small glitters of trasure in a creek. While exceptionally deadly in combat, you are equally important off the battlefield as well.
Rogue
Quite possibly one of the most valuable assets in any party, or even just posessing the necessary skills for being entirely self-sustaining, you are rarely seen by even trained eyes, and you thrive in the constant element of surprise. Secret attacks, placing covert traps, and sneaking up silently behind your friends to scare them are all things you do just about every day.
Ranger
Whether you're a cottagecore darling or a hardcore survivalist, you are no stranger to living off the land, communing with animals, and knowing exactly what berries and mushrooms will make a delicious meal, or could possibly make you extremely sick. You possess invaluable knowledge that you can use to help your friends or passing strangers, or perhaps you can use it to twist the truth and lie to rather unkind isopups.
Psycher
A bit of a rarity, you are an isopup who employs their magic in psychic terms. You have forgone the traditional means of external magic, electing to never conjure your elements physically ever again, and have traded that for the gift of psychic attacks and spells. The life of a psycher is not an easy one; a lot of isopups who have made the exchange have often regretted it, not realizing just how much they externally used their magic and elements on a daily basis before it was no longer an option. Many isopups have gone questing to find a means of reversing the process, but no one has been successful yet.
Outlaw
An isopup on the run, you are always living in the moment. Whether you stole ancient artifacts from a museum, pushed someone into a well, or stole a tempting blueberry pie from someone's window, you are wanted by either the law or by someone personally. Maybe both. You are no stranger to fighting dirty and using cheap tactics. It seems to be doing well for you.
Non-Combat
You either don't like violence, or you just simply don't want to fight, but either way, whenever any kind of fight breaks out, you're the first one to casually sidestep away and watch from a respectable distance, probably with one of those drinks that comes in a coconut shell and has a little paper umbrella stuck in it.
Mage
While sorcerors are naturally gifted with their magic, you have had to work your little tail off to hone your skills and develop new abilities and spells. You think this makes you better than sorcerors because you have had to put in the work and earn everything for yourself, finding that you do in fact have a strong connection to magic, but you have to keep working at it.
Machinist
While most isopups chalk up the electric isopups to being good with machinery, that's not always the case. Sometimes just regular isopups have the talent for the mechanical, and whether you're electric or not, you've got the stuff, and you're also probably autistic to some degree. Whether you enjoy making battlebots, designing your own suit of mechanical armor, or even just inventing a four-legged self-locomotive robot to carry you everywhere because you don't feel like walking, you are the best at it.
Hunter
Let's face it: everyone likes money. You have perhaps untold stashes of runes and jars of wisps sitting around in hidden areas, all your received payments for completed bounties stacking up over time. You're not sure what you want to do with all of this wealth; all you know is that you've got another bounty to work on, and since you're the outlaw's biggest enemy, you've got a lot of work to do. Ordinary combat doesn't entice you; you mostly work by commission.
Healer
The bread and butter of any adventuring company, or the saving grace of the small town you may or may not live in, you've dedicated yourself to the art of helping those in need. Whether you you use magic to perform your craft, or you use natural remedies like herbs and poultices to accomplish the same goal, you are beloved by all, and most will often put themselves between you and any line of fire to make sure that you stay safe.
Elementalect
Most isopups will pick a jack of all trades route in life, trying to master several things to progress them further, but not you. You have spent your life dedicating yourself to using your natural element, or both of them, and relying on very little else. Most isopups will see you wield your elements in unique, innovative ways that they would never have thought of before, but you have, and you will always surpass the average isopup when it comes to your elements.
Diplomatic
You prefer to abandon the innately harmful mindset of "I'm not choosing sides" and have picked up the mantle of "let's try to find a solution that works for both parties". You can fight, and sometimes you have to because sometimes there just are no solutions to some skirmishes, but for the most part, you prefer to end the battle even before it starts. You possess a strong sense of justice and feel very protective over other isopups, especially those who are oppressed.
Brawler
It's no secret that you enjoy a good fight. Anywhere, any time, with anyone, you'll gladly jump into a fight even if it doesn't directly involve you. You love hanging out near bars and taverns because you're always itching for a good bar fight to spill out into the streets. Weapons are good and all, but usually you're just a "hit him with the chair" kinda guy.
Beastmaster
Having a full-blown army these days is just not practical, but you've decided to ignore that and are instead focusing your efforts into creating your own army of living creatures. Whether you employ a collection of bumbles to attack your annoying neighbors (or create lots of honey for the local farmer's market), or even the critters and beasts native to the world you live on, you are quite skilled at communicating with these creatures, and they are happy to follow your missives.
Alchemist
You're a nerd. There's no getting around that. You're also most definitely the isopup who played in the mud and mixed up leaves and berries with sticks to make "potions". Well joke's on everyone, now you do that full time, only a bit more professionally, and you make decent money doing it. You are attuned to nature, elements, and even the cosmos when it comes to trying new ingredients to mix together, and you'll never tell anyone about your blunders, ESPECIALLY not that time you tried to make a love potion but all it did was make you REALLY love peach soda.